![]() ![]() In terms of stage progression, Sonic Heroes‘ format was to play it through in acts, like the original Sonic games, specifically Sonic the Hedgehog 2. As always, Jun Senoue is at the seat of the music direction, and accompanying him are a team of guest contributors, including Naofumi Hayata, Yutaka Minobe, and Keiichi Sugiyama, classic veterans of the Sonic the Hedgehog soundtracks. Not to mention just how variant are the explored genres, in the same manner as Sonic Adventure 2 only this time, the creation of the music visualizes more to fit the stages rather than the characters themselves. Not just the basic stuff like the green checkered hills, but also how drastically the music could evolve when you travel from the first stage all the way to the last. In a way, Sonic Heroes tried very hard to display a lot of homages, symbolism, and representation of the classic Sonic games. ![]() ![]() ![]() Sonic Heroes is the first multiplatform Sonic game to be released during the sixth generation of the video game consoles, after the unfortunate demise of the Dreamcast. Sonic Heroes Original Soundtrax -Complete Trinity. ![]()
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